5/5/2023 0 Comments Tf2 sourcemod plugins bots![]() ![]() Navs have been updated and certain bugs are fixed.īots will not select Engineer on the blue team unless its a multistage map. Some Bots will go by the intel room before leaving for the other teams intel.ĭepending on which team is doing better, Heavy bots will go to their intel room and remain there to defend. ![]() Snipers will attempt to use sniper spots.īots will never select Engineer as a class becuase the class is broken in Ctf and will mostly stand around. If you notice a Medic standing there its a bug on valves end not mine.īots will now take alternate routes to the intel to cap it. Let me know if you think this is better than how they acted before. ![]() Medics will move around more often and try to stick close to their patient. Pyros reflect much more often in payload so they become more useful.īots will prefer to go for health packs more often.īots will search farther for ammo, resulting in bugs like Heavy's shooting an empty minigun to occur less often. Pyros will be less air blast happy in most gamemodes. ![]() I will continue to update this mod as new maps are released for TF2.īots act more like real players when it comes to noticing spies and will no longer instantly notice your a spy when you sap a sentry or get a backstab. Support for new gamemodes, Weapon Randomizer, etc! This is a complete overhaul of the standard bots in Team Fortress 2! ![]()
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